![]() ![]() Use jdupes to replace duplicate files with hardlinks this way instead of having 'Zero Hour\generals.exe' and 'Zero Hour Shockwave\generals.exe' and 'Zero Hour Contra\generals.exe' pointing to different parts of the hard drive and taking up a total of 18.5mb, all three will point at the same spot and take up the same 6.5mb of space. You could also include a feature, that disables the ZH scripts folder, for mods that use their own AI, and maybe the ability to set custom screen resolutions, and run the mod in quickstart and/or window mode. So if I may make a suggestion, what you could do is make a launcher that looks for mod files saved in a folder inside your ZH folder, and move them to the game folder to run the mod, then after it's done it moves the files back into the mod folder to keep your ZH folder clean. The problem with this method though, is that it uses a lot of space. I use this system, in fact I made a tutorial on how to do it before: Your mods may all be in the EA Games folder, but since they are in seperate ZH folder copies, you don't have to delete the others, you can just run the generals.exe program that is in the folder to run the mod you want. Mods can only interfere with each other if they are installed in the same ZH folder. Uh, I don't know how to break this to you, but if a mod is in a copy of your ZH folder, it has no way of interfering with other mods. ![]()
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